SkeletalMeshImportUtils::ProcessImportMeshInfluences

Process and update the vertex Influences using the raw binary import data

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/ImportUtils/SkeletalMeshImportUtils.h

Include

#include "ImportUtils/SkeletalMeshImportUtils.h"

Source

/Engine/Source/Editor/UnrealEd/Private/ImportUtils/SkeletalMeshImportUtils.cpp

Syntax

namespace SkeletalMeshImportUtils
{
    void SkeletalMeshImportUtils::ProcessImportMeshInfluences
    (
        FSkeletalMeshImportData & ImportData,
        const FString & SkeletalMeshName
    )
}

Remarks

Process and update the vertex Influences using the raw binary import data

Parameters

Parameter

Description

ImportData

raw binary import data to process

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