Name |
Description |
|
---|---|---|
|
FExistingLODMeshData |
LOD data to copy over. |
|
FExistingMeshLodSectionData |
|
|
FExistingSkelMeshData |
|
|
FExistingStaticMeshData |
|
|
FSkelMeshExtraInfluenceImportData |
Data needed for importing an extra set of vertex influences |
|
FSkelMeshOptionalImportData |
Optional data passed in when importing a skeletal mesh LDO |
Name | Description | ||
---|---|---|---|
|
SkeletalMeshImportUtils::ApplySkinning ( |
||
|
SkeletalMeshImportUtils::ProcessImportMeshInfluences ( |
Process and update the vertex Influences using the raw binary import data |
|
|
SkeletalMeshImportUtils::ProcessImportMeshMaterials ( |
Process and fill in the mesh Materials using the raw binary import data |
|
|
SkeletalMeshImportUtils::ProcessImportMeshSkeleton ( |
Process and fill in the mesh ref skeleton bone hierarchy using the raw binary import data |
|
|
SkeletalMeshImportUtils::RestoreExistingSkelMeshData ( |
Restore a backed up FExistingSkelMeshData into a SkeletalMesh asset |
|
|
TSharedPtr< ... |
SkeletalMeshImportUtils::SaveExistingSkelMeshData ( |
Backups the given SkeletalMesh into a FExistingSkelMeshData |
|
StaticMeshImportUtils::AddBoxGeomFromTris ( |
Function for adding a box collision primitive to the supplied collision geometry based on the mesh of the box. |
|
|
StaticMeshImportUtils::AddCapsuleGeomFromVerts ( |
||
|
StaticMeshImportUtils::AddConvexGeomFromVertices ( |
Utility for adding one convex hull from the given verts |
|
|
StaticMeshImportUtils::AddSphereGeomFromVerts ( |
Function for adding a sphere collision primitive to the supplied collision geometry based on a set of Verts. |
|
|
StaticMeshImportUtils::DecomposeUCXMesh ( |
||
|
StaticMeshImportUtils::RestoreExistingMeshData ( |
||
|
StaticMeshImportUtils::RestoreExistingMeshSettings ( |
This function is call before building the mesh when we do a re-import |
|
|
TSharedPtr< ... |
StaticMeshImportUtils::SaveExistingStaticMeshData ( |
|
|
StaticMeshImportUtils::UpdateSomeLodsImportMeshData ( |