StaticMeshImportUtils::DecomposeUCXMesh
Module
|
UnrealEd
|
Header
|
/Engine/Source/Editor/UnrealEd/Public/ImportUtils/StaticMeshImportUtils.h
|
Include
|
#include "ImportUtils/StaticMeshImportUtils.h"
|
Source
|
/Engine/Source/Editor/UnrealEd/Private/ImportUtils/StaticMeshImportUtils.cpp
|
namespace StaticMeshImportUtils
{
bool StaticMeshImportUtils::DecomposeUCXMesh
(
const TArray< FVector > & CollisionVertices,
const TArray< int32 > & CollisionFaceIdx,
UBodySetup * BodySetup
)
}
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