Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetEditorUtilities.h |
Include |
#include "Kismet2/KismetEditorUtilities.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Kismet2/Kismet2.cpp |
static UBlueprint * CreateBlueprintFromActors
(
const FName BlueprintName,
UPackage * Package,
const FCreateBlueprintFromActorsParams & Params
)
Take a collection of Actors and generate a blueprint based on it
The blueprint created from the actor
Parameter |
Description |
---|---|
BlueprintName |
The name to use for the Blueprint |
Package |
The package to create the blueprint within |
Params |
The parameter struct containing actors and additional behavior definitions |