| FSlateBaseNamedArgs
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/SEditorViewportToolBarMenu.h |
Include |
#include "SEditorViewportToolBarMenu.h" |
struct FArguments : public TSlateBaseNamedArgs< SEditorViewportToolbarMenu >
Name | Description | |
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|
FArguments() |
Name | Description | ||
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|
WidgetArgsTy... |
Image ( |
The image to show in the menu. |
|
WidgetArgsTy... |
Label ( |
The label to show in the menu |
|
WidgetArgsTy... |
LabelIcon ( |
Optional icon to display next to the label |
|
WidgetArgsTy... |
MenuStyle ( |
Style to use |
|
WidgetArgsTy... |
OnGetMenuContent ( |
Content to show in the menu |
|
WidgetArgsTy... |
ParentToolBar ( |
We need to know about the toolbar we are in |
Name |
Description |
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WidgetArgsType |