UTexAligner::AlignSurf

Aligns a specific BSP surface

Windows
MacOS
Linux

Override Hierarchy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/TexAligner/TexAligner.h

Include

#include "TexAligner/TexAligner.h"

Source

/Engine/Source/Editor/UnrealEd/Private/TexAlignTools.cpp

Syntax

virtual void AlignSurf
(
    ETexAlign InTexAlignType,
    UModel * InModel,
    FBspSurfIdx * InSurfIdx,
    FPoly * InPoly,
    FVector * InNormal
)

Remarks

Aligns a specific BSP surface

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