Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Toolkits/AssetEditorToolkit.h |
Include |
#include "Toolkits/AssetEditorToolkit.h" |
enum EAssetEditorToolkitTabLocation
{
Docked,
Standalone,
}
Name |
Description |
---|---|
Docked |
The tab is within the "DockedToolkit" tab stack |
Standalone |
The tab is within the "StandaloneToolkit" tab stack |
The location of the asset editor toolkit tab
These values are serialized into an ini file as an int32