Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Toolkits/AssetEditorManager.h |
Include |
#include "Toolkits/AssetEditorManager.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Toolkits/AssetEditorManager.cpp |
void OnExit()
Called when the editor is exiting to shutdown the manager