Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Toolkits/AssetEditorToolkit.h |
Include |
#include "Toolkits/AssetEditorToolkit.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Toolkits/AssetEditorToolkit.cpp |
void SetMenuOverlay
(
TSharedRef< SWidget > Widget
)
Allows the caller to set a menu overlay, displayed to the far right of the editor's menu bar
Parameter |
Description |
---|---|
Widget |
The widget to use as the overlay |