FStaticMeshComponentTarget::FStaticMeshComponentTarget

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Tools/EditorComponentSourceFactory.h

Include

#include "Tools/EditorComponentSourceFactory.h"

Syntax

FStaticMeshComponentTarget
(
    UPrimitiveComponent * Component
)

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