Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/BaseWidgetBlueprint.h |
Include |
#include "BaseWidgetBlueprint.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/BaseWidgetBlueprint.cpp |
Returns collection of widgets that represent the 'source' (user edited) widgets for this blueprint - avoids calling virtual functions on instances and is therefore safe to use throughout compilation.