UEditorLevelUtils::GetLevels

Returns all levels for a world.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorLevelUtils.h

Include

#include "EditorLevelUtils.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorLevelUtils.cpp

Syntax

static const TArray< ULevel * > GetLevels
(
    UWorld * World
)

Remarks

Returns all levels for a world.

Returns

Set of all levels

Parameters

Parameter

Description

World

World containing levels

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss