| UObjectBase
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Module |
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Header |
/Engine/Source/Editor/UnrealEd/Public/EditorLevelUtils.h |
Include |
#include "EditorLevelUtils.h" |
class UEditorLevelUtils : public UObject
Name | Description | ||
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ULevel * |
AddLevelsToWorld ( |
Adds the named level packages to the world. |
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ULevelStream... |
AddLevelToWorld ( |
Adds the named level package to the world. Does nothing if the level already exists in the world. |
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ULevelStream... |
CreateNewStreamingLevel ( |
Creates a new streaming level in the current world |
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ULevelStream... |
CreateNewStreamingLevelForWorld ( |
Creates a new streaming level and adds it to a world |
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DeselectAllSurfacesInLevel ( |
Deselects all BSP surfaces in this level |
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ForEachWorlds ( |
Executes an operation on the set of all referenced worlds. |
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const TArray... |
GetLevels ( |
Returns all levels for a world. |
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GetWorlds |
Assembles the set of all referenced worlds. |
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ULevelStream... |
K2_AddLevelToWorld ( |
Adds the named level package to the world. Does nothing if the level already exists in the world. |
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ULevelStream... |
K2_AddLevelToWorldWithTransform ( |
Adds the named level package to the world at the given position. |
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MakeLevelCurrent |
Makes the specified level the current level for editing. |
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MakeLevelCurrent ( |
Makes the specified streaming level the current level for editing. |
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MoveActorsToLevel |
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MoveActorsToLevel ( |
Moves the specified list of actors to the specified streaming level. |
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MoveSelectedActorsToLevel ( |
Moves the currently selected actors to the specified streaming level. |
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MoveSelectedActorsToLevel |
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RemoveInvalidLevelFromWorld ( |
Removes the specified LevelStreaming from the world, and Refreshes. |
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RemoveLevelFromWorld ( |
Removes the specified level from the world. Refreshes. |
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SetLevelsVisibility |
Sets a level's visibility in the editor. |
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SetLevelVisibility ( |
Sets a level's visibility in the editor. |
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SetLevelVisibilityTemporarily |
Sets the actors within a level's visibility via bHiddenEdLevel. |
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ULevelStream... |
SetStreamingClassForLevel ( |
Sets the LevelStreamingClass for the specified Level |
Name | Description | ||
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ULevel * |
CreateNewLevel ( |
The CreateNewLevel method to create streaming levels has been deprecated. Use CreateNewStreamingLevelForWorld instead |
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MovesActorsToLevel ( |
The MovesActorsToLevel method has been deprecated. Use MoveActorsToLevel instead |