FFileServerReady::FFileServerReady

Creates and initializes a new instance.

Windows
MacOS
Linux

References

Module

UnrealEdMessages

Header

/Engine/Source/Editor/UnrealEdMessages/Classes/FileServerMessages.h

Include

#include "FileServerMessages.h"

Syntax

FFileServerReady
(
    const TArray< FString > & InAddressList,
    const FGuid & InInstanceId
)

Remarks

Creates and initializes a new instance.

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