UVirtualTextureBuilderFactory

Factory for [UVirtualTextureBuilder](API\Runtime\Engine\VT\UVirtualTextureBuilder)

Windows
MacOS
Linux

Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

UFactory

UVirtualTextureBuilderFactory

References

Module

VirtualTexturingEditor

Header

/Engine/Source/Editor/VirtualTexturingEditor/Classes/VirtualTextureBuilderFactory.h

Include

#include "VirtualTextureBuilderFactory.h"

Syntax

class UVirtualTextureBuilderFactory : public UFactory

Remarks

Constructors

Name Description

Public function

UVirtualTextureBuilderFactory

(
    const FObjectInitializer& ObjectIn...
)

Overridden from UFactory

Name Description

Public function Virtual

UObject *...

 

FactoryCreateNew

(
    UClass* InClass,
    UObject* InParent,
    FName InName,
    EObjectFlags Flags,
    UObject* Context,
    FFeedbackContext* Warn
)

Create a new object by class.

Public function Virtual Const

bool

 

ShouldShowInNewMenu()

Returns true if this factory should be shown in the New Asset menu (by default calls CanCreateNew).

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