bSkipComputingTangents

Determines whether tangents are computed for GeometryCache.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category=Hidden, AdvancedDisplay)
bool bSkipComputingTangents

Remarks

Determines whether tangents are computed for GeometryCache. Skipping them can improve streaming performance but may cause visual artifacts where they are required

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