UAnselFunctionLibrary::StopSession
Stops a photography session
Module
|
Ansel
|
Header
|
/Engine/Plugins/Runtime/Nvidia/Ansel/Source/Ansel/Public/AnselFunctionLibrary.h
|
Include
|
#include "AnselFunctionLibrary.h"
|
Source
|
/Engine/Plugins/Runtime/Nvidia/Ansel/Source/Ansel/Private/AnselFunctionLibrary.cpp
|
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Photography", Meta=(WorldContext=WorldContextObject))
static void StopSession
(
UObject * WorldContextObject
)
Stops a photography session
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