UAppleARKitOcclusionTexture

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

AppleARKit

Header

/Engine/Plugins/Runtime/AR/AppleAR/AppleARKit/Source/AppleARKit/Public/AppleARKitTextures.h

Include

#include "AppleARKitTextures.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(NotBlueprintType)
class UAppleARKitOcclusionTexture :
    public UARTexture,
    public IAppleImageInterface

Constructors

Name Description

Public function

UAppleARKitOcclusionTexture

(
    const FObjectInitializer& ObjectIn...
)

Overridden from UTexture

Name Description

Public function Virtual

FTextureReso...

 

CreateResource()

Implemented by subclasses to create a new resource for the texture.

Public function Virtual Const

EMaterialVal...

 

GetMaterialType()

Overridden from UObject

Name Description

Public function Virtual

void

 

BeginDestroy()

UTexture interface implementation.

Overridden from IAppleImageInterface

Name Description

Public function Virtual Const

EAppleTextur...

 

GetTextureType()

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