[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Config, BlueprintReadOnly, EditAnywhere, Category="AR Settings")
ETextureRotationDirection WrittenCameraImageRotation
Defaults to none. Use Right when in portrait mode
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Config, BlueprintReadOnly, EditAnywhere, Category="AR Settings")
ETextureRotationDirection WrittenCameraImageRotation
Defaults to none. Use Right when in portrait mode