[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category=Mix, BlueprintReadOnly)
TArray< FSoundControlBusMixStage > MixStages
Array of stages controlled by mix.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category=Mix, BlueprintReadOnly)
TArray< FSoundControlBusMixStage > MixStages
Array of stages controlled by mix.