| UAudioAnalyzerAsset::GetTypeColor()
|
Module |
|
Header |
/Engine/Plugins/Runtime/AudioSynesthesia/Source/AudioSynesthesia/Classes/AudioSynesthesiaNRT.h |
Include |
#include "AudioSynesthesiaNRT.h" |
Source |
/Engine/Plugins/Runtime/AudioSynesthesia/Source/AudioSynesthesia/Private/AudioSynesthesiaNRT.cpp |
virtual FColor GetTypeColor() const
GetTypeColor() returns the color used to display asset icons within the editor.