UBlackmagicMediaCapture::UBlackmagicMediaCapture

* [UBlackmagicMediaCapture](API\Plugins\BlackmagicMediaOutput\UBlackmagicMediaCapture) implementation

Windows
MacOS
Linux

References

Module

BlackmagicMediaOutput

Header

/Engine/Plugins/Media/BlackmagicMedia/Source/BlackmagicMediaOutput/Public/BlackmagicMediaCapture.h

Include

#include "BlackmagicMediaCapture.h"

Source

/Engine/Plugins/Media/BlackmagicMedia/Source/BlackmagicMediaOutput/Private/BlackmagicMediaCapture.cpp

Syntax

UBlackmagicMediaCapture
(
    const FObjectInitializer & ObjectInitializer
)

Remarks

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss