Module |
|
Header |
/Engine/Plugins/Experimental/BlastPlugin/Source/BlastAuthoring/Public/FractureMesh.h |
Include |
#include "FractureMesh.h" |
Source |
/Engine/Plugins/Experimental/BlastPlugin/Source/BlastAuthoring/Private/FractureMesh.cpp |
void FixupHierarchy
(
int32 FracturedChunkIndex,
class UGeometryCollection * GeometryCollectionObject,
FGeneratedFracturedChunk & GeneratedChunk,
const FString & Name
)
Ensure node hierarchy is setup appropriately