[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)()
FGuid SourceEmitterID
Id of the Emitter Handle that generated the event. If all zeroes, the event generator is assumed to be this emitter.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)()
FGuid SourceEmitterID
Id of the Emitter Handle that generated the event. If all zeroes, the event generator is assumed to be this emitter.