Module |
|
Header |
/Engine/Plugins/FX/CascadeToNiagaraConverter/Source/CascadeToNiagaraConverter/Public/NiagaraStackGraphUtilitiesAdapterLibrary.h |
Include |
#include "NiagaraStackGraphUtilitiesAdapterLibrary.h" |
Source |
/Engine/Plugins/FX/CascadeToNiagaraConverter/Source/CascadeToNiagaraConverter/Private/NiagaraStackGraphUtilitiesAdapterLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Meta=(ScriptMethod), Category="FXConverterUtilities")
static void GetParticleModuleVectorFieldLocalProps
(
UParticleModuleVectorFieldLocal * ParticleModule,
UVectorField * OutVectorField,
FVector & OutRelativeTranslation,
FRotator & OutRelativeRotation,
FVector & OutRelativeScale3D,
float & OutIntensity,
float & OutTightness,
bool & bOutIgnoreComponentTransform,
bool & bOutTileX,
bool & bOutTileY,
bool & bOutTileZ,
bool & bOutUseFixDT
)