AChaosCacheManager::TriggerComponentByCache

Triggers a component to play or record.

Windows
MacOS
Linux

References

Module

ChaosCaching

Header

/Engine/Plugins/Experimental/ChaosCaching/Source/ChaosCaching/Public/Chaos/CacheManagerActor.h

Include

#include "Chaos/CacheManagerActor.h"

Source

/Engine/Plugins/Experimental/ChaosCaching/Source/ChaosCaching/Private/Chaos/CacheManagerActor.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Caching")
void TriggerComponentByCache
(
    FName InCacheName
)

Remarks

Triggers a component to play or record. Searches the observed component list for an entry matching InCacheName and triggers the playback or recording of the linked observed component

Parameters

Parameter

Description

InCacheName

Cache name to trigger

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss