[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category=AerofoilSetup)
EVehicleAerofoilType AerofoilType
Does this aerofoil represent a fixed spoiler, an aircraft wing, etc how is controlled.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category=AerofoilSetup)
EVehicleAerofoilType AerofoilType
Does this aerofoil represent a fixed spoiler, an aircraft wing, etc how is controlled.