| AActor::BeginPlay()
|
Module |
|
Header |
/Engine/Plugins/Experimental/ColorCorrectRegions/Source/ColorCorrectRegions/Public/ColorCorrectRegion.h |
Include |
#include "ColorCorrectRegion.h" |
Source |
/Engine/Plugins/Experimental/ColorCorrectRegions/Source/ColorCorrectRegions/Private/ColorCorrectRegion.cpp |
virtual void BeginPlay()
To handle play in Editor, PIE and Standalone. These methods aggregate objects in play mode similarly to Editor methods in FColorCorrectRegionsSubsystem