UConversationNode::GetDebugParticipantColor

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References

Module

CommonConversationRuntime

Header

/Engine/Plugins/Experimental/CommonConversation/Source/CommonConversationRuntime/Public/ConversationNode.h

Include

#include "ConversationNode.h"

Source

/Engine/Plugins/Experimental/CommonConversation/Source/CommonConversationRuntime/Private/ConversationNode.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=Conversation)
FLinearColor GetDebugParticipantColor
(
    FGameplayTag ParticipantID
) const

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