Module |
|
Header |
/Engine/Plugins/Experimental/CommonConversation/Source/CommonConversationRuntime/Public/ConversationNode.h |
Include |
#include "ConversationNode.h" |
Source |
/Engine/Plugins/Experimental/CommonConversation/Source/CommonConversationRuntime/Private/ConversationNode.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=Conversation)
FLinearColor GetDebugParticipantColor
(
FGameplayTag ParticipantID
) const