[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditDefaultsOnly, Category="Properties",
Meta=(TitleProperty="Key", EditCondition="bSupported"))
TArray< TSoftClassPtr< UCommonInputBaseControllerData > > ControllerData
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditDefaultsOnly, Category="Properties",
Meta=(TitleProperty="Key", EditCondition="bSupported"))
TArray< TSoftClassPtr< UCommonInputBaseControllerData > > ControllerData