[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="CommonInput")
FCommonInputTypeInfo DefaultGamepadInputTypeInfo
Default input state for gamepads
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="CommonInput")
FCommonInputTypeInfo DefaultGamepadInputTypeInfo
Default input state for gamepads