[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="CommonInput")
FCommonInputTypeInfo KeyboardInputTypeInfo
Key to bind to for each input method
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="CommonInput")
FCommonInputTypeInfo KeyboardInputTypeInfo
Key to bind to for each input method