DefaultDisplayName

Whenever a UI input action is bound, an override display name can optionally be provided.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Config, Category="UI Input Action")
FText DefaultDisplayName

Remarks

Whenever a UI input action is bound, an override display name can optionally be provided. This is the default generic display name of this action for use in the absence of such an override.

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