FUIInputAction

Windows
MacOS
Linux

References

Module

CommonUI

Header

/Engine/Plugins/Experimental/CommonUI/Source/CommonUI/Public/Input/CommonUIInputSettings.h

Include

#include "Input/CommonUIInputSettings.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FUIInputAction

Variables

Name Description

Public variable UProperty Category, EditAnywhere Config

FUIActionTag

 

ActionTag

The UI.Action tag that acts as the universal identifier of this action.

Public variable UProperty Category, EditAnywhere Config

FText

 

DefaultDisplayName

Whenever a UI input action is bound, an override display name can optionally be provided.

Public variable UProperty Category, EditAnywhere, Meta Config

TArray< FUIActi...

 

KeyMappings

All key mappings that will trigger this action

Functions

Name Description

Public function Const

bool

 

HasAnyHoldMappings()

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss