[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Config, Category="UI Input Action", Meta=(TitleProperty="Key"))
TArray< FUIActionKeyMapping > KeyMappings
All key mappings that will trigger this action
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Config, Category="UI Input Action", Meta=(TitleProperty="Key"))
TArray< FUIActionKeyMapping > KeyMappings
All key mappings that will trigger this action