UCommonBoundActionBar::SetDisplayOwningPlayerActionsOnly
Module
|
CommonUI
|
Header
|
/Engine/Plugins/Experimental/CommonUI/Source/CommonUI/Public/Input/CommonBoundActionBar.h
|
Include
|
#include "Input/CommonBoundActionBar.h"
|
Source
|
/Engine/Plugins/Experimental/CommonUI/Source/CommonUI/Private/Input/CommonBoundActionBar.cpp
|
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=CommonBoundActionBar)
void SetDisplayOwningPlayerActionsOnly
(
bool bShouldOnlyDisplayOwningPlayerActions
)
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