UCommonUISubsystemBase::GetInputActionButtonIcon

Gets Action Button Icon for current gamepad.

Windows
MacOS
Linux

References

Module

CommonUI

Header

/Engine/Plugins/Experimental/CommonUI/Source/CommonUI/Public/CommonUISubsystemBase.h

Include

#include "CommonUISubsystemBase.h"

Source

/Engine/Plugins/Experimental/CommonUI/Source/CommonUI/Private/CommonUISubsystemBase.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=CommonUISubsystem)
FSlateBrush GetInputActionButtonIcon
(
    const FDataTableRowHandle & InputActionRowHandle,
    ECommonInputType InputType,
    const FName & GamepadName
) const

Remarks

Gets Action Button Icon for current gamepad.

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