| UObjectBase
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Module |
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Header |
/Engine/Plugins/Experimental/CommonUI/Source/CommonUI/Public/CommonUISubsystemBase.h |
Include |
#include "CommonUISubsystemBase.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(DisplayName="CommonUI")
class UCommonUISubsystemBase : public UGameInstanceSubsystem
Name | Description | ||
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FireEvent_ButtonClicked |
CommonUI.ButtonClicked. |
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FireEvent_PanelPushed ( |
CommonUI.PanelPushed. |
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UCommonUISub... |
Get ( |
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GetInputActionButtonIcon ( |
Gets Action Button Icon for current gamepad. |
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SetAnalyticProvider ( |
Set the analytic provider for the CommonUI Widgets to use |
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SetInputAllowed ( |
Name | Description | ||
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Initialize ( |
Implement this for initialization of instances of the system |
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ShouldCreateSubsystem ( |
Override to control if the Subsystem should be created at all. |