ParamPassMappings

Maps material texture param names to prior passes/elements.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="CompositingMaterial",
          Meta=(ReadOnlyKeys, DisplayName="Input Elements"))
TMap< FName, FName > ParamPassMappings

Remarks

Maps material texture param names to prior passes/elements. Overrides the element's param mapping list above.

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