UComposureBlueprintLibrary::AttachComposureElement

Attach one composure element as the child to another composure element in the scene.

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MacOS
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References

Module

Composure

Header

/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/ComposureBlueprintLibrary.h

Include

#include "ComposureBlueprintLibrary.h"

Source

/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposureBlueprintLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Composure|Manager")
static bool AttachComposureElement
(
    const FName ParentName,
    const FName ChildName
)

Remarks

Attach one composure element as the child to another composure element in the scene.

Returns

bool Whether the attaching process is successful or not.

Parameters

Parameter

Description

ParentName

The name of the parent composure element.

ChildName

The name of the child composure element.

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