UComposureBlueprintLibrary::CreateComposureElement

Create a new Composure in the level without any parenting relationship.

Windows
MacOS
Linux

References

Module

Composure

Header

/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/ComposureBlueprintLibrary.h

Include

#include "ComposureBlueprintLibrary.h"

Source

/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposureBlueprintLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Composure|Manager",
          Meta=(DeterminesOutputType="ClassType"))
static ACompositingElement * CreateComposureElement
(
    const FName ElementName,
    TSubclassOf< ACompositingElement > ClassType,
    AActor * LevelContext
)

Remarks

Create a new Composure in the level without any parenting relationship.

Returns

CompositingElement The created composure element.

Parameters

Parameter

Description

ElementName

The name for the newly created composure element

ClassType

The type for the new composure element

LevelContext

The level context of current level. Default value is nullptr.

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