Module |
|
Header |
/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/ComposureBlueprintLibrary.h |
Include |
#include "ComposureBlueprintLibrary.h" |
Source |
/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposureBlueprintLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Composure|Manager")
static ACompositingElement * GetComposureElement
(
const FName ElementName
)
Get a specific composure element
CompositingElement The composure element found. It can be nullptr if there is no composure element matches the input name.
Parameter |
Description |
---|---|
ElementName |
The name of the composure element that we want to get. |