UComposureBlueprintLibrary::RequestRedrawComposureViewport

Request redrawing the compositing editor viewport if it is valid.

Windows
MacOS
Linux

References

Module

Composure

Header

/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/ComposureBlueprintLibrary.h

Include

#include "ComposureBlueprintLibrary.h"

Source

/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposureBlueprintLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Composure|Manager")
static void RequestRedrawComposureViewport()

Remarks

Request redrawing the compositing editor viewport if it is valid. If it is invalid, this function will create a new view port client.

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