FPackageClassFilter

Windows
MacOS
Linux

References

Module

ConcertSyncCore

Header

/Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncCore/Source/ConcertSyncCore/Public/ConcertSyncSettings.h

Include

#include "ConcertSyncSettings.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FPackageClassFilter

Variables

Name Description

Public variable UProperty Category, EditAnywhere Config

FSoftClassPath

 

AssetClass

Optional Class that will filter a specific asset type.

Public variable UProperty Category, EditAnywhere Config

TArray< FString...

 

ContentPaths

Paths on which package of a certain asset type will pass the filter, if no asset is specified all asset in those paths pass the filter

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