[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="DrawInstruction")
TEnumAsByte< EControlRigDrawSettings::Primitive > PrimitiveType
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="DrawInstruction")
TEnumAsByte< EControlRigDrawSettings::Primitive > PrimitiveType