InheritMotion

Defines how much the point will inherit motion from its input.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)()
float InheritMotion

Remarks

Defines how much the point will inherit motion from its input. This does not have an effect on passive (mass == 0.0) points. Values can be higher than 1 due to timestep - but they are clamped internally.

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