FCRSimPointForce

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MacOS
Linux

References

Module

ControlRig

Header

/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Math/Simulation/CRSimPointForce.h

Include

#include "Math/Simulation/CRSimPointForce.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FCRSimPointForce

Variables

Name Description

Public variable UProperty

bool

 

bNormalize

If set to true the input vector will be normalized.

Public variable UProperty

float

 

Coefficient

The strength of the force (a multiplier for direction based forces)

Public variable UProperty

ECRSimPointForc...

 

ForceType

The type of force.

Public variable UProperty

FVector

 

Vector

The point / direction to use for the force.

Constructors

Name Description

Public function

FCRSimPointForce()

Functions

Name Description

Public function Const

FVector

 

Calculate

(
    const FCRSimPoint& InPoint,
    float InDeltaTime
)

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