FRigBoneHierarchy::GetGlobalTransform

Windows
MacOS
Linux

References

Module

ControlRig

Header

/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Rigs/RigBoneHierarchy.h

Include

#include "Rigs/RigBoneHierarchy.h"

Source

/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Rigs/RigBoneHierarchy.cpp

Syntax

FTransform GetGlobalTransform
(
    const FName & InName
) const

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss