FRigControlValueStorage

Windows
MacOS
Linux

References

Module

ControlRig

Header

/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Rigs/RigControlHierarchy.h

Include

#include "Rigs/RigControlHierarchy.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FRigControlValueStorage

Variables

Name Description

Public variable UProperty

bool

 

bValid

Public variable UProperty

float

 

Float00

Public variable UProperty

float

 

Float01

Public variable UProperty

float

 

Float02

Public variable UProperty

float

 

Float03

Public variable UProperty

float

 

Float10

Public variable UProperty

float

 

Float11

Public variable UProperty

float

 

Float12

Public variable UProperty

float

 

Float13

Public variable UProperty

float

 

Float20

Public variable UProperty

float

 

Float21

Public variable UProperty

float

 

Float22

Public variable UProperty

float

 

Float23

Public variable UProperty

float

 

Float30

Public variable UProperty

float

 

Float31

Public variable UProperty

float

 

Float32

Public variable UProperty

float

 

Float33

Constructors

Name Description

Public function

FRigControlValueStorage()

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