Module |
|
Header |
/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Rigs/RigControlHierarchy.h |
Include |
#include "Rigs/RigControlHierarchy.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FRigControlValueStorage
Name | Description | ||
---|---|---|---|
|
bValid |
||
|
float |
Float00 |
|
|
float |
Float01 |
|
|
float |
Float02 |
|
|
float |
Float03 |
|
|
float |
Float10 |
|
|
float |
Float11 |
|
|
float |
Float12 |
|
|
float |
Float13 |
|
|
float |
Float20 |
|
|
float |
Float21 |
|
|
float |
Float22 |
|
|
float |
Float23 |
|
|
float |
Float30 |
|
|
float |
Float31 |
|
|
float |
Float32 |
|
|
float |
Float33 |
Name | Description | |
---|---|---|
|
FRigControlValueStorage() |