[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Animation")
TSubclassOf< UControlRig > ControlRigClass
The class of control rig to instantiate
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Animation")
TSubclassOf< UControlRig > ControlRigClass
The class of control rig to instantiate